Now that the main characters from Die, Vol. 1: Fantasy Heartbreaker are back in the fantasy gaming world of Die, they are struggling to make their way back to the real world.
Part of that struggle involves delving into the past and decisions made by their teenage selves. There are lost loves, old enemies and even a few descendants to contend with- not to mention old hurts that they’ve carried for years between members of their own party.
Which is a particular problem for our intrepid heroes. They all have to agree that they want to leave “Die” in order to do just that. And they don’t all want to leave anymore.

Like most sequels, at least in my experience, the follow up to the first issue wasn’t as strong. Now that readers are in the character development section of the story, action moves a little slower and it reads less like a fantasy adventure and more like a drama.
I think the character with the most potential for growth is Ash, the Dictator, who is a man in the real world, but a woman in the world of Die, and controls people’s emotions with her voice. But all of the movers and shakers in this drama have some growing to do.

There’s Ash’s sister Angela who plays a cyberpunk named Neo. In order to power her electronics, she uses ‘fair gold’, something which readers get to learn a little more backstory about in this issue.
My favorite character is Matt, the Grief Knight, whose power is fueled by his depression and despair. Of everyone in this story, I’m rooting for him to get home the most because of the unshakable love and devotion he has for his family.
He’s also, I think, the most relatable of the group. Who among us hasn’t felt the sting of the pain and sadness that life occasionally dishes up and wishes for a way to harness that power for the greater good?

In this issue, readers get to learn about the origins of Matt’s magical sword, the outer representation of that inner voice that whispers to him about his failings and secret anxieties.
We also brush on the mysteries of Sol’s resurrection, Chuck’s astounding conflict avoidance and the awesome extent, as well as limitations, of Isabelle’s godbinding powers.

I’m interested to see where the story goes next. Highly recommended for readers who enjoy fantasy and horror-tinged graphic novels.
Thanks for reading!
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